Tomorrow Telltale Games will release its interpretation of new Tales of Monkey Island. Based on its known Engine, with a new Storyline split into 5 episodes of enormous fun (at least I hope… and I am pretty sure about it). I will post more about it during the week as I pre-ordered it, of course. But for now, a small trailer…
I just stumbled upon a very good and fascinating adventure made with Macromedia Flash (I do not accept that Adobe bought it ^^’). It is called “Bow Street Runner” on the Channel4 site. It is a historical FMV adventure (so, please have a broadband connection for this) that tells a crime story in London in its 1750s and the Runners in Covent Garden.
The wonderful created game gives you the ability to search around, look at evidence, talk to people and try to chit-chat them into giving you clues. “Bow Street Runner” uses real actors playing their parts very well and are staged into the pre-rendered backgrounds you can traverse (basically like Myst, but with far more fluent and accurate controls).
In addition to simple pixel hunting there are extremely well designed action puzzles as you have to pick a lock with specific movements with your mouse or listen to a moving conversation with a jar.
While playing through the game you get the opportunity to try yourself on some mini games as well as you can achieve higher ranks with the Runners as you progress. These can be fasten up as there are special bonus achievements (e.g. save someones life).
As it is a Shockwave game you do not have the chance to save your progress but at the end of every episode you get a special progress code that gets saved onto your computer (probably through a cookie). Additionally you can send this code to your E-Mail address. And as the episodes have a moderate length it is no big negative point.
I have to say the five episodes adventure impressed me. It is made in tradition to old games like Bad Mojo, Tex Murphy, Phantasmagoria, Gabriel Knight and others that were gaming hits in the mid 90s (I liked them!). But in contrary to some bad examples that just made you click yourself through pre-rendered or pre-filmed scenes this one motivates through its distinct art style, historical correctness and the interesting twist between detective work and action riddle solving.
I recommend you go over to the “Bow Street Runner” site and get a picture of what I presented you here about the game. This is a wonderful example of how it should be done to motivate the player and to make a very well furbished game. I hope there will be more games of such caliber as I think these are great games especially to speed up the online game distribution. “You don’t know Jack!” is another example of a wonderful idea predestined for Flash games.
PS: Here is an engine that could be used or extended for such projects ^^’ (No, I would never self-advertise)
Some weeks ago Telltale Games (the creator of the new, hilarious Sam and Max Seasons) announced that they are developing are solitary brand for the WiiWare system from Nintendo (besides the conversion of Sam and Max – Season One for the Nintendo Wii).
Today Telltale finally revealed the new brand: StrongBad! For all those of you who do not not StrongBad go and visit Homestarrunner to get your E-Mails answered!
I am a very big fan of StrongBad and “LIMOZEEN”, watching it every week! Therefore I am pretty excited (as you can tell, otherwise I wouldn’t post it ^^’). I recommend you to watch this episode about StrongBad in an Anime-Style if you do not know StrongBad at all as it is one of my favorites.
Not much is known at the moment I am writing this but the title will be fabulous Strong Bad’s Cool Game for Attractive People (SBCG4AP) and it will be some kind of classic adventure, like the Sam and Max Seasons but evolving around StrongBadia and its habitants. So a 3D Point’n’Click Adventure as we like it. Matt and Mike Chapman (the geniuses) will be involved in the development.
There will be five episodes released monthly starting June, downloadable through the WiiWare system by an unknown price. The game will feature WiiConnect24 (in what way nobody knows… but jesus!).
I hope we will be able to play other characters as StrongMad or do Crank Calls and use the Teen Girl Squad ^^’.
Telltale Games released the first Trailer with ACTUAL GAMEPLAY FOOTAGE and Images right on http://www.telltalegames.com/strongbad or watch it here..right NOW!
As delicacy a video of LimoZEEN Live in Atlanta after the jump!
I got my first computer in ’89, a AMIGA 500! My first very own computer which I loved and used year over year (and I still have it). I will never forget the classic Demo IRAQ by Animators which is one of my absolute favourites as I still follow the scene through the decades. Just got me more into computers as well as games like Giana Sisters, Silkworm, Maniac Mansion and many more. That’s why I am a big fan of all those emulators for different system out there.
Probably the most successful is the Nintendo Wii. Wait? What, the “New-Gen” Wii Console? Yes, this Nintendo Wii! With it’s Wii-Shop Channel it offers you the ability to download-to-own all those great old games from the NES, SNES, Turbografx, MegaDrive and many more. “The Legend of Zelda”, “Super Metroid”, The “Castlevania” Series, “Altered Beast”, “Golden Axe” to name some. Actually as I think the games are pretty expensive (5€ for the cheapest games, up to 10€) measured by their age, I already have spent to much money and time on them and probably will much more ^^’.
For those who do not own a Wii or want to play other old games I collected some common known good emulators.
To those who remember the SCUMM System I would point out the ScummVM Project. And to all you others: Damn scumbags ^^’! Read and learn!
Scumm was LucasArts’ (LucasFilm at that time) Adventure Scripting Engine. Fabulous games as Maniac Mansion, Monkey Island and Indiana Jones are based on it! Written also by Ron Gilbert, who just announced his new project, it was one surety for the success of LucasFilms at that time (besides Gilbert and Schafer). So who loved those old skool games and many more back then (Beneath a Steel Sky, Flight of the Amazon Queen to name a few), go ahead and download ScummVM.
ScummVM is a Virtual Machine that emulates all old gaming frameworks (mainly SCUMM but many have been implemented like Sierras AIG …) to allow you to play all those original Adventures that gave us so much fun. It is available for several platforms on the market, not only the PC but UNIX, MacOS X, NDS, Symbian, Amiga and so on.
Another great emulator for PDAs and Symbian Phones is PicoDrive. It emulates an old Sega MegaDrive/Genesis System to allow you to play classics like Sonic – The Hedgehog or Golden Axe.
The Cyclone 68000 based emulator for WM PDAs is just one example of those many many emulators for nearly every system that was ever build. But especially on a good Symbian Phone this is just fun. To play Ghouls’n’Ghosts or Sonic or Streets of Rage (The Original) is sometimes better than playing through graphically great but boring nowadays games.
A more modern approach for emulation is PCSX2, a Playstation 2 emulator for Windows PCs. Playstation 2? you might ask. Yes, the PS2! The PS2 that still is being sold by Sony Computer Entertainment to compensate the PS3 sales. And as such the emulator works better every new release but has the flaw that it needs an original PS2 BIOS, and those are solely copyrighted to Sony. Therefore the emulator is somewhat legal but delivered without a PS2 BIOS. But today’s computer generation probably know enough possibilities to find these, but I am so not encouraging this ^^#.
As said the emulator works good. Not perfect, but good. An overview of the games that are playable, PCSX2 has put up a compatibility chart. There are many games like Final Fantasy or Metal Gear that are nearly flawlessly playable. But one requirement is a very good computer as the emulator and it’s plugins need a good load of CPU Power!
WinUAE and TBL Demos
As introduction I told you about my old Amiga500 and the Demos I loved to watch. I still love the Scene and it’s outcome. One of my favourite groups throughout the years are TBL, The Black Lotus.
Those magicians at the keyboard have created more masterpieces than Kubrick or Spielberg. And even if they made some PC Demos over the years, there best works are on the Amiga System. Silkcut, Starstruck, Ocean Machine or Little Nell to point my favourites out (more on pouet.net). They fascinate by teasing out even the last crunch of the System, the last breath it can bare.
To watch those Demos you must have a Amiga System or you must stick with the screen caps. But there is one alternative: The WinUAE! The Amiga Emulator is commonly known to play most TBL Demos at a decent speed rate. Besides Demos you can also play games like those old Cinemaware classics. So this is probably a good solution to feel this old AmigaOS feeling.
Again THX to all Site- and Emulator-Makers for their time and effort to give us this fun (and images). For a very good overview of all those Emulators around have a look at AEP Emu.
A Happy New Year to everyone reading this (Yeah, you two! [Damn, worst joke ever!!!]). I hope you enjoyed your New Years Eve, had much fun and are eager to read much more stuff I’m writing about. For me myself I just got smoothly into the new year as I have a cold and far to many things to think about!
Two of those things that troubled me the last weeks (besides Christmas and New Year) were the announcements or better first/new materials of Street Fighter IV and Duke Nukem Forever (And YES! I always believed it will be released…).
Street Fighter IV
First of all Street Fighter IV was announced some weeks ago with a very stylish trailer.
After much speculation about which dimension Street Fighter IV will conquer (3D like Street Fighter EX3 or 2D like the old Street Fighter World Games, which we liked so much) two weeks ago 1UP (better EGM) had an exclusive first look at an early development stage of the game… and damn, it looks very very good.
It will be a 2.5D fighting game as the whole graphics are 3D (not really classic Cel-Shading but very pastel like texturing and colouring) but the fighting will be on a traditional 2D layer with some additional special effects and environment interaction. Not much is known at this moment as the Capcom states that the development has just started, so the release won’t be before the end of 2008 (and a new “Happy New Year” post ^^’) but EGM managed to get some information out of the developers.
The characters of Ryu, Ken, Chun-Li and Dhalsim are already somehow integrated. No final word on the character selection later on. Additionally to classic “Hadokens” and fighting there will be Ultra Combos integrated (probably known from games like “God of War”) and a “Rescue System” that will allow players on the edge to come back with some kind of blowout. For the whole story (I am too lazy to retell it here) have a look a the 1UP Feature.
Besides a new game in the franchise the rumour about a new movie (after the disaster movie with Jean-Claude) was spread month ago and they came out true. With “Street Fighter – The Legend of Chun-Li” Andrzej Bartkowiak (director of DOOM and respected for his camera work) will helm a new movie starring Chun-Li (hard to tell). Less than for the game is known what the movie will deal with (but Chun-Li) but what is known already is that the main actress will be Kristin Kreuk. Most people probably know here as Lana Lang from the Superman-Series “Smallville”. And actually as much as I think she looks lovely I cannot really think of here as Chun-Li.
But until we know more, see the first trailer and watch the final cut we can kill time by watching the hilarious Later Years of Street Fighter!
Duke Nukem Forever
Another bit news story made our Christmas more wonderful than the last 6 years. As Broussard lashed his men to finalize the first trailer since E3 2001 Duke Nukem Forever lives again. Declared dead by many, honoured with a Vaporware Lifetime Achievement Award but the Duke IS Forever.
Much could be said to this achievement, a recap of the last ten years with Duke Nukem Forever has been summed up by Shacknews so I let them do the writing and just give you the trailer.
But remember: Broussard once declared on the 3DRealms Board that the first new material will be shown if the release is within the next 12 months. So let’s hope he is right and is true to his words!